import { BundleInforMap } from '../Common/CommonInterface';
const { ccclass, property } = cc._decorator;

export const BundleConfig: BundleInforMap = {
    UIFramework: {
        path: "Prefab/UIFramework",
        bundleType: cc.Prefab,
        urls: [
            "UIRoot",
            "UILoading"
        ]
    },
    UI: {
        path: "Prefab/UI",
        bundleType: cc.Prefab,
        urls: [
            "Menu",
            "RoleClockTip",
            "MainUI",
            "GameOver"
        ]
    },
    Game: {
        path: "Prefab/Game",
        bundleType: cc.Prefab,
        urls: [
            "Game",
            "Role1",
            "Role2",
            "Role3",
            "Role4",
            "RedBubble",
            "GreenBubble",
            "BlueBubble",
            "BrownBubble",
            "RedBlast",
            "GreenBlast",
            "BlueBlast",
            "BrownBlast",
            "Prop"
        ]
    },
    TiledMap: {
        path: "Res/Map",
        bundleType: cc.TiledMapAsset,
        urls: [
            "tileMap_1",
            "tileMap_2",
            "tileMap_3",
            "tileMap_4",
        ]
    },
    SpriteRes: {
        path: "Res/Texture",
        bundleType: cc.SpriteFrame,
        urls: [
            "arrow1",
            "arrow2",
            "P1",
            "P2",
            "P3",
            "P4",
            "selectMapBk",
            "selectPlayerBk",
        ]
    },
    AtlasRes: {
        path: "Res/Texture",
        bundleType: cc.SpriteAtlas,
        urls: [
            "blast",
            "bubble",
            "die",
            "player",
            "prop",
        ]
    },
    Data: {
        path: "Res/Data",
        bundleType: cc.JsonAsset,
        urls: [
            "keyCode",
            "levelDt",
            "playerDt",
            "propDt",
            "bubbleDt"
        ]
    }
}


